Sunday 29 December 2013

Train and back to roots

Clicked render. Got bored after a couple hours and cancelled it. Dont really like the shot. I think im going to take a break from it for a while, then come back and revisit the idea. I like my train model. But hmm its just a bit shite over all.

Had some cool ideas of stuff coming through, so I figured its a good time to try and put these ideas to paper. Get some practice back into drawing again.

Monday 23 December 2013

infinite

Not gonna sugar coat it. Today I've been playing Bioshock Infinite. Its brilliant.

Sunday 22 December 2013

Station progress and skybox


Painted a Skybox (no bottom required)
Added some lights. Dont really like the overwhelming brickwork in the background, so ill probably cut some of it back. Will bring out the train a little better again aswell. Think i may need to tone down some of the train reflectivity aswell whilst im at it.

Saturday 21 December 2013

Tuesday 17 December 2013

Monday 16 December 2013

Station progress

Textured up and added some details to the carriage, This thing needs some lights I feel. tommorrow I will add in the skybox and make some lamps

Sunday 15 December 2013

Friday 13 December 2013

Carriage

Nothing overly interesting today. Just adding bolts and stuff for a normal map. Oh yeah unwrapped the carriage too, but nobody wants to see that.

Wednesday 11 December 2013

carriage

started the carriage. its big, and blue. silky smooth too, sorta.

Tuesday 10 December 2013

Monday 9 December 2013

Floor tiles

Made a tile texture but it needs quite a lot of adjustments and desaturation and some extra hues and variations to improve it.

Saturday 7 December 2013

girders and frames

Made some girders and frames, will build a monster from this. station... whatever

Thursday 5 December 2013

Dirunks?

Things are blurry. I blured the seams? yeeaaahhh thats a girder in the backl

Wednesday 4 December 2013

Wall texturing

Getting there with this, almost finished up the texture seams. 

Tuesday 3 December 2013

Monday 2 December 2013

wall

Most exciting thing ever, today I started a wall. so far its in zbrush. Will make some rivets and put them across the metal at the top tomorrow. texture it and make some metal girders

Sunday 1 December 2013

reflection mask

Finally figured out how to create a working reflection mask in max. easier than I expected, but took ages.